In developmentCard-collecting guild RPG
Guildmaster’s Ledger
Build a guild worth coming home to.
Three years until the Demon King crosses the mountains. In Guildmaster’s Ledger, you inherit a ruined hall, four adventurers, and a town that needs a future. Recruit a company, choose its quests, and turn hard-won supplies into a growing home. If your defense falls, the Last Lantern carries your adventurers, equipment, and memories into another timeline—giving the next dawn a fighting chance.
iPhone
Built for iPhone. Release details will be announced separately.


- Platform
- iPhone
- The campaign
- 84 guild days
- Your legacy
- A permanent card collection
- Status
- In development
What makes it different
Your guild has a story to tell.
Collect your company
Recruit ten named adventurers, discover equipment, and train your permanent cards from rookie ranks toward S-tier mastery.
Build the party
Match heroes and their roles to authored quests, inspect the forecast, and send companies out to bring supplies home.
Grow a living town
Restore a visible 3D guild hall and guide Veyra through seven settlement stages, from small town to regional capital.
Set your own clock
Balance quests, training, and construction across 84 guild days. Time advances only when you choose, never while the game is closed.
Remember the last timeline
Use Foresight to recognize returning events and unlock preventive choices with knowledge your guild earned the hard way.
Return through the Lantern
Begin another timeline with your adventurers, equipment, and memories intact, while rebuilding the town with a wiser plan.
A closer look
Step inside the guild.
Actual screenshots from the current game build. Select one to enlarge.
